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Patch Notes
Balance Patch 1 has shipped and covers economy changes, boss and enemy nerfs, weapon buffs and Tarstone buffs on PC and console. The full verbatim changelog is not reproduced here because we could not verify one — treat exact patch numbers and values as unconfirmed.
Game version: Launch build + Balance Patch 1 (PC live, console following) · Last updated Aug 29, 2026
Balance Patch 1
Community· 2026-08-29Status: PC live, console rollout following
Economy
- Shell map now uses Gloom instead of Glimpses
- Spent Glimpses are refunded
- Gold drops increased
- Mammon Gold doubled
- Weapon Smelting Gloom cost reduced by 75%
Boss
- Lost Child: damage -10%, health -15%
- Monolith: damage -19%, health -10%
- Attack timings retuned on affected bosses
Weapons
- Great Martyr's Blade: +20%
- Troubadour's Lute: +100%
- Caged Hystrix and Triarch Repeater: minimum Resolve requirement removed
- Axatana, Black Needle and Clockwork Scythe: light-attack tracking improved
A larger patch is confirmed to be in testing. Percentage values are recorded as community-verified until the verbatim changelog can be mirrored here. Anything not confirmed is marked Unconfirmed.
Latest Game Updates
- majorAug 2026
Balance Patch 1 — economy rebalance, boss/enemy nerfs, weapon & Tarstone buffs
https://www.reddit.com/r/MortalShell/ - issuesAug 2026
Known issues megathread: crashes, NVIDIA shader cache, controllers, camera & lock-on
https://www.reddit.com/r/MortalShell/ - minorAug 20, 2026
Mortal Shell II launches worldwide on PC, PS5 and Xbox Series X|S
https://store.steampowered.com/app/2584270/Mortal_Shell_II/
Verification states
- ConfirmedOfficial / platform / in-game confirmed.
- CommunityMultiple independent community sources agree, no official data.
- Needs in-game testMust be tested in-game before it can be trusted.
- UnconfirmedNot enough data yet.
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